From Wikipedia:

The ACM Computing Curricula 2005[1] defined “computing” as:

“In a general way, we can define computing to mean any goal-oriented activity requiring, benefiting from, or creating computers. Thus, computing includes designing and building hardware and software systems for a wide range of purposes; processing, structuring, and managing various kinds of information; doing scientific studies using computers; making computer systems behave intelligently; creating and using communications and entertainment media; finding and gathering information relevant to any particular purpose, and so on. The list is virtually endless, and the possibilities are vast.”

The Computing Curricula 2005 guidelines define five sub-disciplines of computing:Computer ScienceComputer EngineeringInformation SystemsInformation Technology, and Software Engineering.[2]

The term “computing” has sometimes been narrowly defined, as in a 1989 ACM report on Computing as a Discipline[3]:

The discipline of computing is the systematic study of algorithmic processes that describe and transform information: their theory, analysis, design, efficiency, implementation, and application. The fundamental question underlying all computing is “What can be (efficiently) automated?”

Computing Curricula 2005[1] also recognizes that the meaning of “computing” depends on the context:

Computing also has other meanings that are more specific, based on the context in which the term is used. For example, an information systems specialist will view computing somewhat differently from a software engineer. Regardless of the context, doing computing well can be complicated and difficult. Because society needs people to do computing well, we must think of computing not only as a profession but also as a discipline.

The term “computing” is also synonymous with counting and calculating. In earlier times, it was used in reference to mechanical computing machines.

A computer is a machine that reads, stores, manipulates and displays data. The most common example are the various personal computers. Other common examples include: mobile phonesmp3 players, or video game consoles.


A computer is a machine that manipulates data according to a set of instructions called a computer program. The program has anexecutable form that the computer can use directly to execute the instructions. The same program in its human-readable source codeform, enables a programmer to study and develop the algorithm. Because the instructions can be carried out in different types of computers, a single set of source instructions converts to machine instructions according to the central processing unit type.

The execution process carries out the instructions in a computer program. Instructions express the computations performed by the computer. They trigger sequences of simple actions on the executing machine. Those actions produce effects according to thesemantics of the instructions.

[edit]Computer software

Main article: Software

Computer software or just “software”, is a collection of computer programs and related data that provides the instructions for telling acomputer what to do and how to do it. Software refers to one or more computer programs and data held in the storage of the computer for some purposes. In other words, software is a set of programs, procedures, algorithms and its documentation concerned with the operation of a data processing system. Program software performs the function of the program it implements, either by directly providinginstructions to the computer hardware or by serving as input to another piece of software. The term was coined to contrast to the old term hardware (meaning physical devices). In contrast to hardware, software “cannot be touched”.[4] Software is also sometimes used in a more narrow sense, meaning application software only. Sometimes the term includes data that has not traditionally been associated with computers, such as film, tapes, and records.[5]

[edit]Application software

Main article: Application software

Application software, also known as an “application” or an “app”, is computer software designed to help the user to perform specific tasks. Examples include enterprise softwareaccounting softwareoffice suitesgraphics software and media players. Many application programs deal principally with documents. Apps may be bundled with the computer and its system software, or may be published separately. Some users are satisfied with the bundled apps and need never install one.

Application software is contrasted with system software and middleware, which manage and integrate a computer’s capabilities, but typically do not directly apply them in the performance of tasks that benefit the user. The system software serves the application, which in turn serves the user.

Similar relationships apply in other fields. For example, a shopping mall does not provide the merchandise a shopper is seeking, but provides space and services for retailers that serve the shopper. A bridge may similarly support rail tracks which support trains, allowing the trains to transport passengers.

Application software applies the power of a particular computing platform or system software to a particular purpose. Some apps such as Microsoft Office are available in versions for several different platforms; others have narrower requirements and are thus called, for example, a Geography application for Windows or an Android application for education or Linux gaming. Sometimes a new and popular application arises which only runs on one platform, increasing the desirability of that platform. This is called a killer application.

[edit]Computer user

Main articles: User (computing) and End-user

A user is an agent, either a human agent (end-user) or software agent, who uses a computer or network service. A user often has a user account and is identified by a username (also user name), screen name (also screenname), nickname (also nick), or handle, which is derived from the identical Citizen’s Band radio term.

Users are also widely characterized as the class of people that use a system without complete technical expertise required to understand the system fully.[1] In hacker-related contexts, such users are also divided into lusers and power users.

In projects in which the actor of the system is another system or a software agent, it is quite possible that there is no end-user for the system. In this case, the end-users for the system would be indirect end-users.

[edit]Enthusiast computing

Main article: Enthusiast computing

Enthusiast computing refers to a sub-culture of personal computer users who focus on extremely high-performance computers. Manufacturers of performance-oriented parts typically include an enthusiast model in their offerings. Enthusiast computers (often referred to as a “box”, “build”, or “rig” by their owners) commonly feature extravagant cases and high-end components, and are sometimes liquid cooled.

Although high-end computers may be bought retail in the same manner as the common computer, they are frequently built by their owners. Enthusiasts build their systems in order to produce a computer that will out-perform an opponent’s computer, thereby “winning” in a contest; to simply enjoy the best images and effects a new PC game has to offer; or even simply to obtain the best possible performance at a variety of tasks.

[edit]Computer programming

Computer programming in general is the process of writing, testing, debugging, and maintaining the source code and documentation ofcomputer programs. This source code is written in a programming language, which is an artificial language often more restrictive or demanding than natural languages, but easily translated by the computer. The purpose of programming is to invoke the desired behaviour (customization) from the machine. The process of writing high quality source code requires knowledge of both the application’s domain and the computer science domain. The highest-quality software is thus developed by a team of various domain experts, each person a specialist in some area of development. But the term programmer may apply to a range of program quality, fromhacker to open source contributor to professional. And a single programmer could do most or all of the computer programming needed to generate the proof of concept to launch a new “killer” application.

[edit]Computer programmer

Main article: Programmer

A programmer, computer programmer, or coder is a person who writes computer software. The term computer programmer can refer to a specialist in one area of computer programming or to a generalist who writes code for many kinds of software. One who practices or professes a formal approach to programming may also be known as a programmer analyst. A programmer’s primary computer language (CC++JavaLispPython etc.) is often prefixed to the above titles, and those who work in a web environment often prefix their titles with web. The term programmer can be used to refer to a software developersoftware engineercomputer scientist, or software analyst. However, members of these professions typically[citation needed] possess other software engineering skills, beyond programming; for this reason, the term programmer is sometimes considered an insulting or derogatory oversimplification of these other professions[citation needed]. This has sparked much debate amongst developers, analysts, computer scientists, programmers, and outsiders who continue to be puzzled at the subtle differences in the definitions of these occupations.[6][7][8][9][10]

[edit]Computer science

Main article: Computer science

Computer science or computing science (abbreviated CS or compsci) is the scientific and mathematical approach in information technology and computing.[11][12] A computer scientist is a person who does work at a professional level in computer science and/or has attained a degree in computer science or a related field.

Its subfields can be divided into practical techniques for its implementation and application in computer systems and purely theoretical areas. Some, such as computational complexity theory, which studies fundamental properties of computational problems, are highly abstract, while others, such as computer graphics, emphasize real-world applications. Still others focus on the challenges in implementing computations. For example, programming language theory studies approaches to description of computations, while the study of computer programming itself investigates various aspects of the use of programming languages and complex systems, andhuman-computer interaction focuses on the challenges in making computers and computations useful, usable, and universally accessible to humans.

[edit]History of computing

The history of computing is longer than the history of computing hardware and modern computing technology and includes the history of methods intended for pen and paper or for chalk and slate, with or without the aid of tables.

Computing is intimately tied to the representation of numbers. But long before abstractions like the number arose, there were mathematical concepts to serve the purposes of civilization. These concepts include one-to-one correspondence (the basis of counting), comparison to a standard (used for measurement), and the 3-4-5 right triangle (a device for assuring a right angle).

Eventually, the concept of numbers became concrete and familiar enough for counting to arise, at times with sing-song mnemonics to teach sequences to others. All the known languages have words for at least “one” and “two” (although this is disputed: see Piraha language), and even some animals like the blackbird can distinguish a surprising number of items.[13]

The earliest known tool for use in computation was the abacus, and it was thought to have been invented in Babylon circa 2400 BC. Its original style of usage was by lines drawn in sand with pebbles. Abaci, of a more modern design, are still used as calculation tools today. This was the first known computer and most advanced system of calculation known to date – preceding Greek methods by 2,000 years.

[edit]Computer network

Main article: Computer network

A computer network, often simply referred to as a network, is a collection of hardware components and computers interconnected by communication channels that allow sharing of resources and information.[14] Where at least one process in one device is able to send/receive data to/from at least one process residing in a remote device, then the two devices are said to be in a network.

Networks may be classified according to a wide variety of characteristics such as the medium used to transport the data,communications protocol used, scale, topology, and organizational scope.

Communications protocols define the rules and data formats for exchanging information in a computer network, and provide the basis fornetwork programming. Well-known communications protocols are Ethernet, a hardware and Link Layer standard that is ubiquitous inlocal area networks, and the Internet Protocol Suite, which defines a set of protocols for internetworking, i.e. for data communication between multiple networks, as well as host-to-host data transfer, and application-specific data transmission formats.

Computer networking is sometimes considered a sub-discipline of electrical engineeringtelecommunicationscomputer science,information technology or computer engineering, since it relies upon the theoretical and practical application of these disciplines.


The Internet is a global system of interconnected computer networks that use the standard Internet protocol suite (TCP/IP) to serve billions of users worldwide. It is a network of networks that consists of millions of private, public, academic, business, and government networks, of local to global scope, that are linked by a broad array of electronic, wireless and optical networking technologies. The Internet carries an extensive range of information resources and services, such as the inter-linked hypertext documents of the World Wide Web (WWW) and the infrastructure to support email.

[edit]Computer industry

Main article: Computer industry

The computer industry is made up of all of the businesses involved in developing computer software, designing computer hardware andcomputer networking infrastructures, the manufacture of computer components and the provision of information technology services including System Administration and Maintenance.

[edit]Software industry

Main article: Software industry

The software industry includes businesses for developmentmaintenance and publication of software that are using any business model. The industry also includes software services, such as trainingdocumentation, and consulting.

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